ABSTRACT Frameworks provide large scale reuse by providing skeleton structure of similar applications. But, the generality, that a framework may have, makes it fairly complex, hard to understand and thus to reuse. This paper defines and analyzes two types of frameworks: tight and loose. It then proposes a strategy for framework development methodology that leads to loose frameworks. We try to find out the answer of a question: “which one (tight or loose) has what benefits over the other” by getting some experiences of developing loose and tight frameworks for the application sets of Environment for Unit testing (EUT) domain.
Vol2_No1_5
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